TouchArcade Game of the Week: ‘Adventure to Fate – Lost Island’

Gosh, I don’t even know where to begin with a game like Adventure to Fate – Lost Island. Solo developer TouchMint has released multiple games in this series over the past decade, some focusing on larger story-driven adventuring with others focusing more on combat, but always with the newer ones outclassing the ones that came before it. Adventure to Fate – Lost Island does not deviate from that: this is the biggest and most fully-featured Adventure to Fate game yet. Heck, it’s one of the biggest and most fully-featured mobile games period.

This is like a sandbox for RPG enthusiasts. As the trailer below will tell you: 12 classes to choose from, 10 different races, 6 different job types. Mixing and matching allows for a staggering number of possible character builds, and that’s before even taking into account the game’s extensive weapons, armors, items, and more. Oh, and then there’s the entire crafting system and the weapon forging system, and even the ability to create your OWN items. And pets. And skill trees. And, and, and… Let’s just say you will not be lacking in variety with Adventure to Fate – Lost Island.

There are unlimited character slots too, so just… go nuts, build every kind of character you can think of. The main campaign follows a set of story beats, but the actual layouts and enemies are randomized every time. This is a game that’s meant to be played over, and over, and over again, and can easily offer hundreds of hours to those who have an RPG itch to scratch while on the go. The game autosaves beautifully so you don’t have to stress if you need to drop out of the game suddenly and can hop in for a quick minute or hunker down for hours, it’s up to you.

Also worth highlighting is the game’s accessibility for the blind, with full Voice Over support, which is something that always deserves a round of applause. It plays in portrait which is always a bonus for me, and about the only thing I’m wishing for at the moment is the ability to swap which side the virtual d-pad is on, or maybe just more control options in general. Nothing major though, as you can also play by tapping directly on the characters and enemies, and I’m finding this is how I’m preferring to play anyway. There are just SO MANY adventures waiting to be had in Adventure to Fate – Lost Island, if bang for your buck is a high priority, it doesn’t get much better than this.

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