{"id":266,"date":"2023-09-21T04:01:00","date_gmt":"2023-09-21T03:01:00","guid":{"rendered":"http:\/\/gamefootballmobileanimeiphone.com\/?guid=8a14b4a74432cd1c865fe99c3e7cf55c"},"modified":"2023-09-21T04:01:00","modified_gmt":"2023-09-21T03:01:00","slug":"square-enix-answers-6-burning-questions-about-final-fantasy-vii-rebirth","status":"publish","type":"post","link":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/2023\/09\/21\/square-enix-answers-6-burning-questions-about-final-fantasy-vii-rebirth\/","title":{"rendered":"Square Enix Answers 6 Burning Questions About Final Fantasy VII Rebirth"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2023\/09\/20\/c71947d7\/ff7_rebirth_art_crop.jpg\" width=\"800\" height=\"450\" alt=\"Final Fantasy VII Rebirth interview\" typeof=\"foaf:Image\" class=\"image-style-body-default\" \/><\/p>\n<p>After playing Final Fantasy VII Rebirth for the first time (check out my <a href=\"https:\/\/www.gameinformer.com\/preview\/2023\/09\/20\/an-expanded-reunion\">full impressions here<\/a>), I then spoke with director Naoki Hamaguchi, producer Yoshinori Kitase, and creative director Tetsuya Nomura to seek answers to some burning questions. That includes how much narrative ground Rebirth covers, the decision behind splitting it between two discs, and if there\u2019s any form of data transfer between Remake and Rebirth.<\/p>\n<h2>How Did Rebirth&#8217;s Development Compare To Remake&#8217;s?\u00a0<\/h2>\n<p>Rebirth launches on February 29, a couple of months shy of Remake\u2019s fourth anniversary. According to Hamaguchi, Remake\u2019s development cycle was around four years, making the turnaround for Rebirth, a much larger game, seem relatively quick. It\u2019s especially impressive since Square developed and released the PlayStation 5-exclusive Intermission story expansion and Intergrade upgrade in between.\u00a0<\/p>\n<p>Hamaguchi credits working on Intermission\/Intergrade for the smoother dev cycle, as it allowed the designers to become more intimately familiar with the PS5 (which Rebirth is exclusive to) and finish Rebirth within a similar timeframe despite its larger scope.\u00a0\u00a0<\/p>\n<p>\u201cBut at the same time, we were able to keep the development time [down] and be able to release in sort of this normal or standard time while having this immense volume of content,\u201d Hamaguchi says through a translator. \u201cSo that&#8217;s something that we&#8217;re very confident about and very proud of.\u201d<\/p>\n<p>            <img decoding=\"async\" src=\"https:\/\/www.gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2023\/09\/20\/d08664ca\/ff7rebirth_cait_sith.jpg\" typeof=\"foaf:Image\" alt=\"\" class=\"image-style-body-default\" \/><\/p>\n<h2>How Much Of The Story Does Rebirth Cover?\u00a0<\/h2>\n<p>When I asked what Rebirth\u2019s stopping point will be, Tetsuya Nomura confirmed the story runs up to the end of the Forgotten Capital (a.k.a. The City of the Ancients). However, as anyone who finished Remake should know, Nomura stresses that Rebirth will not follow events in the same order or manner as the original game.\u00a0<\/p>\n<h2>Can You Transfer Data From FFVII Remake?\u00a0<\/h2>\n<p>Square Enix also confirms there will be no shared progression between any version of Remake and Rebirth. That means you won\u2019t be bringing over the gear and materia earned in the first game.\u00a0<\/p>\n<p>\u201cWhile there is sort of this story that they are following throughout these different titles, [Rebirth] is sort of supposed to be a standalone on its own,\u201d Hamaguchi explains. \u201cSo there&#8217;s no particular sort of growth parameters or abilities that you will be carrying over from the previous title.\u201d<\/p>\n<p>However, Hamaguchi does reveal that players with Remake\/Intergrade saved data will receive an unknown summon materia at the start of Rebirth.\u00a0<\/p>\n<p>            <img decoding=\"async\" src=\"https:\/\/www.gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2023\/09\/14\/44d1fb35\/ff7_06.jpg\" alt=\"Final Fantasy VII Rebirth PlayStation 5\" typeof=\"foaf:Image\" class=\"image-style-body-default\" \/><\/p>\n<h2>Why Two Discs?\u00a0<\/h2>\n<p>Rebirth is so big that Square is splitting it between two discs. Hamaguchi states that the game is 150GB, with 100 on one disc and 50 on the other. However, you won\u2019t be swapping discs like fans did with the original. Due to the PS5 architecture, players will first install the entire game by inserting both discs. After that, only one of them will be needed to play the full game.<\/p>\n<p>Hamaguchi explains the decision to split Rebirth in this way had less to do with rekindling nostalgia and more as a method to preserve the team\u2019s lofty vision for it. Square had always envisioned Rebirth as a massive, highly detailed world more immersive than Remake\u2019s revamped Midgar. Thus, squeezing it on a single Blu-ray would have forced the designers to scale back on content and ideas, so doubling up on discs became the obvious solution.<\/p>\n<p>            <img decoding=\"async\" src=\"https:\/\/www.gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2023\/09\/20\/2a0b50f9\/ff7rebirth-rufus_parade.jpg\" typeof=\"foaf:Image\" alt=\"\" class=\"image-style-body-default\" \/><\/p>\n<h2>What Minigames Have Been Expanded?<\/h2>\n<p>Final Fantasy VII\u2019s lighthearted mini-games make up much of the game\u2019s charm. It was good to see some of them return in the recent State of Play trailer, but I asked Square if there was any specific mini-game the team was most excited to revisit. Hamaguchi calls out Rufus Shinra&#8217;s inauguration parade.\u00a0<\/p>\n<p>In the original, Cloud disguises himself as a Shinra soldier to infiltrate the festivities and lead the march through timed button presses. In Rebirth, players will collect soldiers and decide how to arrange them, resulting in a more hands-on approach that will result in different versions of how the parade proceeds.\u00a0<\/p>\n<p>\u201cSo this time around, we&#8217;ve really changed some of the aspects of the original mini-game, kind of taking its elements but also really elevating that to match the standards of today and for this deeper, more fun, interesting experience,\u201d Hamaguchi says. \u201cAnd that&#8217;s something that we would like the users to experience as well.\u201d<\/p>\n<p>            <img decoding=\"async\" src=\"https:\/\/www.gameinformer.com\/sites\/default\/files\/styles\/body_default\/public\/2023\/09\/20\/e2834c1d\/ff7rebirth_vincent_tease.jpg\" typeof=\"foaf:Image\" alt=\"\" class=\"image-style-body-default\" \/><\/p>\n<h2>What\u2019s Up With Vincent?\u00a0<\/h2>\n<p>Vincent Valentine\u2019s brief appearance was an exciting highlight of the Rebirth story trailer at September\u2019s PlayStation State of Play. We won\u2019t reveal the character\u2019s nature for newcomers, but he, like Yuffie, was an optional party member in the original game, so I asked Square if that would be the case again. Nomura confirms Vincent joins the group as part of Rebirth\u2019s main story this time, but, unfortunately, he won\u2019t be playable.\u00a0<\/p>\n<p>Instead, the brooding warrior simply accompanies the party like Red XIII did in Remake. Nomura explains this is the case because, in the original, Vincent joins the party during the backend of the story. Based on that answer, it sounds like we won\u2019t be wielding Vincent\u2019s power ourselves until the yet-to-be-titled third entry arrives.\u00a0<\/p>\n<p>Final Fantasy VII Rebirth launches on February 29 for PlayStation 5<\/p>\n\n<h2><b>Commercials Cooperation Advertisements:<\/b><\/h2>\r\n<p><br>(1) IT Teacher IT Freelance<br> <\/p>\r\n<a href=https:\/\/itteacheritfreelance.hk\/wordpress><img src=http:\/\/gamefootballmobileanimeiphone.com\/wp-content\/uploads\/2023\/09\/ITTeacherITFreelance-Website.png alt=IT\u96fb\u8166\u88dc\u7fd2 java\u88dc\u7fd2 \u70ba\u5927\u5bb6\u914d\u5c0d\u96fb\u8166\u88dc\u7fd2,IT freelance, \u79c1\u4eba\u8001\u5e2b, PHP\u88dc\u7fd2,CSS\u88dc\u7fd2,XML,Java\u88dc\u7fd2,MySQL\u88dc\u7fd2,graphic design\u88dc\u7fd2,\u4e2d\u5c0f\u5b78ICT\u88dc\u7fd2,\u4e00\u5c0d\u4e00\u79c1\u4eba\u88dc\u7fd2\u548cFreelance\u81ea\u7531\u5de5\u4f5c\u914d\u5c0d\u3002\/><\/a><p><a 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here), I then spoke with director Naoki Hamaguchi, producer Yoshinori Kitase, and creative director Tetsuy&#8230;<\/p>\n","protected":false},"author":25,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"site-container-style":"default","site-container-layout":"default","site-sidebar-layout":"default","disable-article-header":"default","disable-site-header":"default","disable-site-footer":"default","disable-content-area-spacing":"default","footnotes":""},"categories":[21],"tags":[61,122,127,129,124,128,125,132,131,133,126,130,123,66,94,88,97,56,64,65,60,294,112,40,75,95,104,33,120,105,101,98,115,30,29,41,86,70,69,68,72,71,26,301,118,108,300,87,46,55,48,52,54,51,50,83,62,58,57,298,293,109,35,59,63,297,85,79,82,96,80,27,81,114,44,42,43,45,38,39,296,110,117,100,111,116,295,73,89,90,92,91,93,84,78,37,102,34,36,77,67,74,99,113,119,28,121,299,32,47,49,53,103,31,76],"class_list":["post-266","post","type-post","status-publish","format-standard","hentry","category-game","tag-airpods","tag-anime","tag-anime-characters","tag-anime-cosplay","tag-anime-edits","tag-anime-merchandise","tag-anime-movies","tag-anime-news","tag-anime-recommendations","tag-anime-reviews","tag-anime-series","tag-anime-streaming","tag-animes","tag-app-store","tag-app-store-samsung","tag-appgallery","tag-appgallery-oneplus","tag-apple","tag-apple-music","tag-apple-tv","tag-apple-watch","tag-assassins-creed-mirages-golden-age-baghdad","tag-bbc-sport","tag-best-mobile-games","tag-bixby","tag-bixby-xiaomi","tag-champions-league","tag-cyberpunk","tag-cyberpunk-2077","tag-fantasy-football","tag-fifa","tag-football","tag-formula-1","tag-fortnite","tag-free-fire","tag-free-mobile-games","tag-freebuds-pro","tag-galaxy-a52","tag-galaxy-note-20","tag-galaxy-s21","tag-galaxy-watch-4","tag-galaxy-z-fold-3","tag-game","tag-game-informer","tag-games","tag-golf","tag-gory-glory","tag-harmonyos","tag-how-to-backup-iphone","tag-how-to-factory-reset-iphone","tag-how-to-reset-iphone","tag-how-to-restore-iphone","tag-how-to-unlock-iphone","tag-how-to-unlock-iphone-5","tag-how-to-unlock-iphone-6","tag-huawei","tag-ios","tag-ipad","tag-iphone","tag-lies-of-p-gameplay","tag-lies-of-p-is-more-than-a-bloodborne-clone","tag-live-soccer","tag-lol","tag-macbook","tag-macos","tag-marvels-spider-man-2-hands-on-impressions","tag-mate-40-pro","tag-mi-11-lite","tag-mi-home-security-camera-basic-1080p","tag-mi-home-security-camera-basic-1080p-huawei","tag-mi-smart-band-6","tag-minecraft","tag-miui","tag-mlb-scores","tag-mobile-game-design","tag-mobile-game-development","tag-mobile-game-marketing","tag-mobile-game-monetization","tag-mobile-games","tag-mobile-gaming","tag-mortal-kombat-1-impressions","tag-nba-scores","tag-nba-standings","tag-nfl","tag-nfl-scores","tag-nhl-scores","tag-nintendo-direct","tag-one-ui","tag-oneplus","tag-oneplus-9-pro","tag-oneplus-buds-pro","tag-oneplus-nord-ce-5g","tag-oxygenos","tag-p40-pro-plus","tag-poco-x3-pro","tag-pokemon","tag-premier-league","tag-pubg","tag-pubg-mobile","tag-redmi-note-10-pro","tag-samsung","tag-samsung-pay","tag-soccer","tag-sports","tag-steam","tag-steeam","tag-top-10-anime","tag-unity-apologizes-for-per-install-fee","tag-valorant","tag-when-do-the-iphone-7-come-out","tag-when-does-the-iphone-7-come-out","tag-when-is-the-iphone-7-coming-out","tag-world-cup","tag-xbox-series-x","tag-xiaomi"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/posts\/266","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/users\/25"}],"replies":[{"embeddable":true,"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/comments?post=266"}],"version-history":[{"count":1,"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/posts\/266\/revisions"}],"predecessor-version":[{"id":267,"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/posts\/266\/revisions\/267"}],"wp:attachment":[{"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/media?parent=266"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/categories?post=266"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gamefootballmobileanimeiphone.com\/index.php\/wp-json\/wp\/v2\/tags?post=266"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}